﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RPGSoundmixerGUI.Forms.Interface;
using Foundation;

namespace RPGSoundmixerGUI.Forms.UserControls {
    class EffectTab : TabView {
        public EffectTab(Effect effect) {
            this.RepresentingItem = effect;
        }

        
        public override void ReloadItem(object item) {
            throw new NotImplementedException();
        }


        public override object RepresentingItem { get; set; }
    }
}
